Skills: Game development, Environment art, Technical art, Building art pipelines and tools, City and Level design, PBR Texturing, 3D modeling
Software: 3DS max, Blender, Krita, Photoshop, Unity3D, Helix - Perforce, Shotgun, Confluence
Languages & scripting: C#, Python, JavaScript
Secondary School of Electrical Engineering
Computer information systems field
2003 - 2007
Indie game developer, Self-employed
Unannounced VR project | PC
2021 - Present
Senior Technical Artist, Hangar 13
Unannounced project | PC, -, -
2016 - 2018
Technical Artist, 2K Novato
en.wikipedia.org/wiki/Mafia_III
Mafia 3 | PC, Xbox One, PS4
2014 - 2016
Environment Artist, 2K Czech
en.wikipedia.org/wiki/Mafia_III
Mafia 3 | PC, Xbox One, PS4
2011 - 2014
Environment Artist, 2K Czech
en.wikipedia.org/wiki/Mafia_II
Mafia 2 | PC, Xbox 360, PS3
2010 - 2011
3D Artist, 2K Czech
en.wikipedia.org/wiki/Top_Spin_4
Top Spin 4 | Xbox 360, PS3
2010 - 2011
Environment Artist, 2K Czech
Mafia 2 | PC, Xbox 360, PS3
2009 - 2010
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Technology , Space , Neuroscience , Large energy storage solutions , Biking - EMTB , Motorcycles , DIY